Lumen & Echo

Path-traced light and ray-traced sound, moving through concrete, steel, glass, carpet, drywall and wood.

WASDWalk MouseLook around ShiftSprint SpaceJump Walk into a wallThe wall becomes your floor (jump into a ceiling to stand on it) GReturn to normal gravity Hold ECarry a sound emitter, release to leave it floating in place ScrollMove a carried emitter closer or farther RToggle ray tracing on and off to compare PShow the traced sound paths EscPause and open these settings

Headphones give the most precise 3D sound. Stand still to let the path tracer converge to a noise-free image.